![]() teaches a lot of good things and also just fun to play. Along the way, they’ll swing across rivers, play hockey with a polar pear, build a bridge out of icebergs, dance with penguins and experience so much more on this adventure.įilled with captivating challenges and so many new friends to be made, this adventure is perfect for children of any age. It’s the grand opening of the Cartown Zoo, but all the baby animals are missing! Putt-Putt and Pep need to reunite the little ones with their parents before the zoo gates open. ) copy_protection bool Enable copy protection in certain games, in those cases where ScummVM disables it by default. sfx_volume number The sfx volume setting ( 0 - 255 ) tempo number The music tempo ( 50 - 200 ) ( default : 100 ) speech_volume number The speech volume setting ( 0 - 255 ) midi_gain number The MIDI gain ( 0 - 1000 ) ( default : 100 ) ( Only supported by some MIDI drivers. If native_mt32 is also true, the GS device will select an MT - 32 map to play the correct instruments. enable_gs bool If true, enable Roland GS - specific features to enhance GM emulation. ) native_mt32 bool If true, disable GM emulation and assume that there is a true Roland MT - 32 available. soundfont string The SoundFont to use for MIDI playback. music_volume number The music volume setting ( 0 - 255 ) multi_midi bool If true, enable combination AdLib and native MIDI. alsa_port string Port to use for output when using the ALSA music driver. The default value is calculated based on the output_rate to keep audio latency below 45 ms. audio_buffer_size number Overrides the size of the audio buffer. output_rate number The output sample rate to use, in Hz. ![]() opl_driver string The AdLib ( OPL ) emulator to use. music_driver string The music engine to use. joystick_num number Number of joystick device to use for input controller_map_db string A custom controller mapping file to load to complete default database ( SDL backend only ). If negative, don 't even try to access the CD-ROM. cdrom number Number of CD - ROM unit to use for audio. console bool Enable the console window ( default : enabled ) ( Windows only ). fullscreen bool Fullscreen mode aspect_ratio bool Enable aspect ratio correction gfx_mode string Graphics mode ( normal, 2 x, 3 x, 2 xsai, super2xsai, supereagle, advmame2x, advmame3x, hq2x, hq3x, tv2x, dotmatrix, opengl ) filtering bool Enable graphics filtering confirm_exit bool Ask for confirmation by the user before quitting ( SDL backend only ). talkspeed number Text delay in SCUMM games, or text speed in other games. language string Specify language ( en, us, de, fr, it, pt, es, jp, zh, kr, se, gb, hb, cz, ru ) speech_mute bool If true, speech is muted subtitles bool Set to true to enable subtitles. description string The description of the game as it will appear in the launcher. Useful if you have several versions of the same game, and want different aliases for them. versioninfo string The version of the ScummVM that created the configuration file. The icon files should be named after the game ids and be in ico format on Windows or png format on macOS X. iconpath string The path to where to look for icons to use as overlay for the ScummVM icon in the Windows taskbar or macOS X Dock when running a game. screenshotpath string The path to where screenshots are saved. savepath string The path to where a game will store its saved games. Path string The path to where a game 's data files are autosave_period number The seconds between autosaving ( default : 300 ) save_slot number The saved game number to load on startup.
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